Following fan response, STALKER 2 developer GSC Game World has reversed its plans to include non-replaceable tokens in its new game. The announcement came a day after the studio said STALKER would feature 2 NFTs.
On Thursday, GSC Game World posted and removed a statement for the decision saying it would use the money it earned from the tokens to fund the development of the sequel. Fans were quick to criticize both Wednesday’s initial announcement and the statement the studio later shared. The response was so great that GSC Game World removed its call about an hour after posting it.
“We hear you”, it is last statement reads. “Based on the feedback we’ve received, we’ve decided to cancel everything NFT related in STALKER 2.” The studio added that it would make the game for itself at “whatever the price.”
GSC Game World’s turnaround comes the same week that Ubisoft pushed through its highly criticized plan to include NFTs in Ghost Recon: Breakpoint. While video game fans are almost universally united in their distaste for the technology, at this point it seems likely that we’ll see more, not less, publishers trying to incorporate NFTs into their games, with the likes of EA CEO Andrew Wilson saying that the technology represents the ‘future of our industry’.
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