Final Fantasy XVI postponed for half a year due to COVID-19


Last year, Square Enix unveiled Final Fantasy XVI, the next chapter in the long-running RPG series, with the promise of more information coming in late 2021. Now it looks like both the announcement and the game have been delayed, Kotaku reports.

“When we last spoke, I promised that I would have more information about Final Fantasy XVI sometime later in 2021,” producer Naoki Yoshida wrote on Twitter. “However, I am sorry to inform you that I will not be able to keep that promise as complications from the ongoing Covid-19 pandemic have delayed the game’s development by nearly half a year.”

Developer Square Enix allowed partners to work from home due to the COVID-19 pandemic, but that apparently impacted the schedule. “Unfortunately, this has hampered communications from the Tokyo office, which in turn has led to delays in – or in extreme cases, cancellations of – deliveries of assets from our outsource partners,” Yoshida said.

As we noted last year, FF XVI was originally launched as a PlayStation 5 exclusive and has a medieval setting rather than the more sci-fi oriented environments of recent versions. The company said it had set up a “brand new development environment” for the project and needed to learn the ins and outs of the PS5.

“We spent a large part of 2021 on this [pandemic] and hope by the new year to minimize its impact so that we can better focus on the tasks at hand: increase the quality of the graphics, refine the combat mechanics, work out individual battles, put the finishing touches on cutscenes and overall graphics optimization,” said Yoshida. The plan is to make a reveal now in the spring of 2022 and release the game some time after that.

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